Yakov MikhailovichNPC
CHARACTER BIO
Yakov Mikhailovich is a 29 year old, Medium sized, Male Human, with dark brown eyes and black hair. He stands 5' 3" tall and weighs 140 pounds. His world view is Lawful Good in nature, and is currently a worshipper of Church of Traladara

CHARACTER LEVELCLASSES and LEVELS
9Paladin 9

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
36,00045,0009,000


HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
14
+2


DEX
9
-1


CON
12
+1


INT
10
+0


WIS
14
+2


CHA
16
+3


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
639d10
SPEED
MOVE
20
AC
ARMOR
19199=10+9+1+-1+0+0+0
45
-6
+0

NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+10=6+4+0+0+ + 
REFLEX
DEX
+5=3+2+0+0+ 
WILL
WIS
+8=3+5+0+0+ 
BASE ATTACK
+9/4
INITIATIVE
MODIFIER
+3=-1+4
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
+11=9+2
+0
+0
+
MELEE
ATTACK BONUS
+11/6=9+2
+0
+0
+
RANGED
ATTACK BONUS
+8/3=9
+-1
+0
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I

+2 Longsword (M/S)

14/9

1d8+4

19-20/x2

4



I

Unarmed (T/B)

11/6

1d3+2

x2



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

Armour (SIZE/WGT TYPE)

Armour
Bonus

Max Dex

Armour
Check

Spell
Fail

Max
Speed

Lbs

+2 Half-plate (M/H)

+9

+0

-6

40%

20 ft

50



Shield (SIZE)

Armour
Bonus

Armour
Check

Spell
Fail

Lbs

Shield, small, steel, Masterwork (M)

+1

0

5%

6




Turn or Rebuke Undead

Check Result /
Maximum HD Affected

<-01-34-67-910-1213-1516-1819-2122+
2345678910

Turns Per Day

Turning Check

Turning Damage

Destroyed HD

10

1d20+5

2d6+6+3

3

SKILLSMAX RANKS 12/6

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)0 =
+0
w
Balance (Dex)*-7 =
16
w
Bluff (Cha)3 =
+3
w
Climb (Str)*-4 =
+26
w
Concentration (Con)1 =
+1
w
Diplomacy (Cha)3 =
+3
w
Disguise (Cha)3 =
+3
w
Escape Artist (Dex)*-7 =
16
w
Forgery (Int)0 =
+0
w
Gather Information (Cha)3 =
+3

Handle Animal (Cha)4 =1+3
w
Heal (Wis)2 =
+2
w
Hide (Dex)*-7 =
16
w
Intimidate (Cha)3 =
+3
w
Jump (Str)*-4 =
+26

Knowledge–Religion (Int)8 =8+0

Knowledge–Streetwise (Int)2 =2+0
w
Listen (Wis)2 =
+2
w
Literacy ()0 =
+0
w
Move Silently (Dex)*-7 =
16
w
Perform (Cha)4 =1+3
w
Remote View (Int)0 =
+0
w
Ride (Dex)6 =71
w
Scry (Int)0 =
+0
w
Search (Int)0 =
+0
w
Sense Motive (Wis)2 =
+2
w
Spot (Wis)2 =
+2
w
Swim (Str)**-11 =
+213
w
Use Rope (Dex)-1 =
1
w
Wilderness Lore (Wis)4 =2+2

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

J+2 Half-plate4,750 g150
yCleric`s vestments5 g1(6)
yCoin: gp (2670)2,670 g1(53.4)
yHoly Symbol, Gold, Masterwork100 g12
yTraveler`s outfit1 g15
¡Ring of Invisibility20,000 g1
vShield, small, steel, Masterwork159 g16
°+2 Longsword8,315 g14
¬Nail of Pointing7,000 g1

Carried Weight

67 lbs

1-58

59-116

117-175

175

350

875

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armour² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Proficient

Proficient

Proficient

Proficient

Proficient

Proficient

Divine Vigor — You can channel energy to increase your speed and Constitution. ((DotF20))

Extra Smiting (Smite Evil) — You can make 1 additional smite attack per day. (DotF20)

Extra Turning — Allows four additional turning attempts per day. Available only to clerics and paladins (PH82).

Improved Initiative — You can react more quickly than normal in a fight. You get a +4 bonus on initiative checks (PH83).

Weapon Focus: Longsword — You add +1 attack bonus with a chosen weapon. (PH86).


Protective Items

Bonuses
Provided

Lbs

Ring of Invisibility

Upon command, the ring acts exactly like the spell of the same name (DMG194).

Nail of Pointing

1/day Can be commanded to point at anything nonmagical. The nail will then point to nearest item of that type.




Class Features

Paladin

Associates

Aura of Courage

Code of Conduct

Detect Evil

Divine Grace

Divine Health

Lay on Hands

Martial weapon proficiency: all

Remove Disease (3x/week)

Smite Evil (2/day)

Special Mount

Spells

Turn undead (7+Cha.Mod/day)


Languages

Common


Coins

New Coins
Gained in Play

0 cp 
0 sp  
2,670 gp  
0 pp  
2,670 gp Total gp equivilent (approximate)



Animal (size/race)

Str

Dex

Con

Int

Wis

Chr

For

Ref

Wil

Init

Storm (L/Horse, Heavy War)

20

13

17

7

13

6

+9

+7

+4

+1

Align

Speeds

AC-Base

AC-Flat

AC-Tch

Hit Die

HP

LG

50

22

21

10

8d8

60

Attack

Attack Bonus

Damage

Crit

2 Hooves

+7

1d6+5

20/x2

Bite

+2

1d4+2

20/x2

Special Qualities: Scent (Ex)

Features: Share Saving Throws, Empathic Link, Share Spells, Improved Evasion

Skills: Spot +7, Listen +7



PALADIN SPELLS

LEVELS0123456789
Known:AllAllAll
Per Day:--21

2nd LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Blessed Aim
V,S14
No
1 Action
60 ft.
Concentration
Will negates

School of Divination / Allies receive +2 morale bonus on range attacks. (DotF81)

Curse of the Brute
V,S14
Harmless
1 Action
Touch
1 round/level
Fortitude negates

School of Transmutation / Up to +1/level Str, Dex, or Con; Int and Cha drop the same amount. (DotF82)

Delay Poison
V,S,DF14
Harmless
1 Action
Touch
1 hour/level
Fortitude negates

School of Conjuration / Stops poison from harming subject for 1 hour/level. (PH191).

Major Resistance
V,S,M/DF14
Harmless
1 Action
Touch
1 hour/level
Will negates

School of Abjuration / Subject gains +3 on saving throws (SS68)

Remove Paralysis
V,S14
Harmless
1 Action
25 ft.+5 ft./2 levels
Instantaneous
Will negates

School of Conjuration / Frees one or more creatures from paralysis, hold, or slow (PH245).

Resist Elements
V,S,DF14
Yes
1 Action
Touch
1 minute/level
None

School of Abjuration / Ignores first 12 damage from one energy type each round (PH245).

Shield Other
V,S,F14
Harmless
1 Action
25 ft.+5 ft./2 levels
1 hour/level
Will negates

School of Abjuration / You suffer half of subject`s damage (PH251).

Undetectable Alignment
V,S14
Yes
1 Action
25 ft.+5 ft./2 levels
24 hours
Will negates

School of Abjuration / Conceals subject`s alignment for 24 hours (PH267).
1
Zeal
V,S14
No
1 Action
Personal
1 round/level
None

School of Abjuration / You gain +4 AC vs. AoO, move through enemies. (DotF92)
1st LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Bless
V,S,DF13
Harmless
1 Action
50 ft.
1 minute/level
None

School of Enchantment / Allies gain +1 attack and +1 on saves against fear (PH180).

Bless Water
V,S,M13
Yes
1 Minute
Touch
Instantaneous
Will negates

School of Transmutation / Makes holy water (PH180).

Bless Weapon
V,S13
No
1 Action
Touch
1 minute/level
None

School of Transmutation / Weapon gains +1 bonus (PH180).

Create Water
V,S13
No
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Conjuration / Creates 2 gallons/level of pure water (PH189).
1
Cure Light Wounds
V,S13
Harmless
1 Action
Touch
Instantaneous
Will half

School of Conjuration / Cures 1d8+1/level damage (max +5) (PH190).

Detect Poison
V,S13
No
1 Action
25 ft.+5 ft./2 levels
Instantaneous
None

School of Divination / Detects poison in one creature or object (PH193).

Detect Undead
V,S,M/DF13
No
1 Action
60 ft.
Concentration, up to 1 minute/level
None

School of Divination / Reveals undead within 60 ft (PH194).
1
Divine Favor
V,S,DF13
-
1 Action
Personal
1 minute


School of Evocation / You gain attack, damage bonus, +1/three levels (PH197).

Divine Sacrifice
V,S13
No
1 Action
Personal
1 round/level
None

School of Evocation / Sacrifice hit points for a damage bonus. (DotF85)

Endure Elements
V,S13
Yes
1 Action
Touch
24 hours
None

School of Abjuration / Ignores 5 damage/round from one energy type (PH199).

Magic Weapon
V,S,DF13
Harmless
1 Action
Touch
1 minute/level
Will negates

School of Transmutation / Weapon gains +1 bonus (PH225).

Protection from Evil
None13
No
1 Action
Touch
1 minute/level
Will negates

School of Abjuration / +2 AC and saves, counter mind control, hedge out elementals and outsiders (PH240).

Read Magic
V,S,F13
-
1 Action
Personal
10 minutes/level


School of Universal / Read scrolls and spellbooks (PH243).

Resistance
V,S,M/DF13
Harmless
1 Action
Touch
1 minute
Will negates

School of Abjuration / Subject gains +1 on saving throws (PH245).

Virtue
V,S,DF13
Harmless
1 Action
Touch
1 minute
Special

School of Transmutation / Subject gains 1 temporary hp (PH269).

Description

Handsome with a winning smile and tightly curled black hair, Yakov cuts a dashing figure in the streets of Kelvin. His armour and tabard are always spotlessly clean and polished. When mounted on his horse, Storm and wearing his armour he is even more imposing.

Handsome, beaming smile and warm personality, he is always well dressed and his short stature sets him apart from the other more sober paladins of the Church of Traladara.

He loves playing practical jokes on people, which annoys the elders of his order but his winning smile and honest heart soon leads to forgiveness.


Personal History

Yakov is a paladin in the Church of Traladara, he received his calling after being healed by a cleric of the church when he was growing up. His family was comfortable and his father worked as a housekeeper in one of the noble houses of Kelvin. His parents disapproved of his friends from the less reputable areas of Kelvin especially a half-orc who used to get the young Yakov into numerous scrapes.

He is obsessed with pleasing his father and supporting the tenets of the church which is only just regaining a foothold in Karameikos. He is patient with those not as skilled or able as he.


Quick Reference Notes

He often knows what is going on in the streets from the contacts he built up in his youth so can often nip problems in the bud.